Orbital simulation 🪐 made using WASM + Rust + macroquad
I want to be able to run more advanced things in the browser. I also like using Rust and want to have ideally one language to avoid ffis. For that I used a library called macroquad that builds to WASM and is more efficient when it comes to drawing many objects in the browser (probably WebGL).
Now I can basically create games, simulation or applications inside the browser that can do more than just buttons and forms.
Here is an orbital mechanics example. I kind of like doing these.